is accurate, reliable and up to date. It is culturally, gender and
racially balanced. The language and product style is appropriate
for 7 to 11 year olds. There are multiple levels of difficulty and
challenge incorporated into the program. The activities in each
chapter start with a simple introduction and progress to more difficult
concepts. The disk includes several useful reference resources.
You can find:
· A simple introduction to each topic on the book pages
· Topic notes for each activity in the activities section
· More detailed teaching notes in the teaching section
The disk also
includes several resources and ideas for further activities. The
options section on the disk gives the user control over the rate
of delivery and level of difficulty
product in a classroom setting
is probably best used initially in a whole class teaching session
involving individual children operating the mouse. Each main activity
starts with an introduction to the main science ideas behind the
activity. In a whole class setting, it works well having it read
by the class, by groups and by individuals while one child follows
the text with the mouse pointer. Every activity also has a question
and answer session with a 'host' Rosie which encourages the child
to observe carefully and draw conclusions from the activity. The
children particularly enjoy this if it is presented as a group competition.
In each full
game, there are 2 further activities; - a science vocabulary game
called 'Word Attack', and a reinforcement game called 'Catch the
Crow'. Both games focus on the information already covered and are
excellent for testing and reinforcing what the children have learned.
These 2 games are suitable for giving opportunities for individual
children to operate the mouse. Useful ideas for extension work are
given in the help section for teachers.
As a follow
up to the whole class session, this CD could be used as a revision
tool with individuals/pairs as it is easily used with only minimum
help from the teacher. This program certainly contributes to the
learning scenario in ways that other non-computer resources cannot
do as well. There is instant feedback to answers and correct answers
are met with praise from the host. The child is encouraged to keep
working and gets a great sense of achievement as each correct answer
is recorded with a discovery star on the programs book page. At
the end of every full game, the child receives a certificate which
shows how many stars have been won. The child can also earn real
experiments to print out and try.
I used this
program as an introduction or as a follow up to topics in the children's
science and nature book (Look Around 2nd class).
CD would be very useful for use with special needs pupils for several
If the child finds the activities too hard then he/she may change
the speed of timed games and the way the mouse pointer works by
using the options help section. This would be particularly useful
for the physically challenged child
· The work is well graded. Each activity starts with a simple introduction
and progresses to more advanced science work
· If you set the 'Let Rosie choose' option , Rosie will select 3
easier topics that the child has not seen. Once the child has seen
most of the topics, Rosie will select the easier topics that the
child needs to practice.
The software is designed to tap a variety of learning modes e.g.
visual, aural and linguistic
CD is an excellent teaching resource. The only potential weakness
is that the games cannot be repeated without leaving the treehouse
and going through the introduction section of the activity again.
Because of the time involved, very often the children don't get
the opportunity to compete against each other in the games.
teaches 32 life science topics from the science curriculum. The
32 main activities include experiments, demonstrations, sorting
exercises and charts and diagrams for the pupil to complete. A standard
full game includes 3 main activities each with question and answer
session and 2 reinforcement games. In a whole class setting, one
main activity followed by the question and answer session, and 2
reinforcement games takes about 30 minutes. It is a good idea to
follow this with a discussion session "Brainstorming" for main ideas
which can then be noted in a topic web for a follow up writing up