Title: Mighty Maths Carnival Countdown

Publisher: Edmark Iona Software Ltd.

Age Group: 5-8 years

Curriculum Areas: Maths Language Development Visual Art Music PE Science Social Studies

Year of Publication: 1997

Minimum Specifications to run the software: Windows 3.1,Windows 95 or later Hard disk with
up to 5mb free 8MB memory (ram) Super VGA graphics, 640x480, 256 or more colours Double
speed (2x) or faster CD ROM drive Windows compatible sound card Optional Windows compatible
printer For Macintosh Users System 7.0.1 or higher 68040,68030 (25 MHz or faster) or Power PC
8 MB memory (Ram), 4100k unused 13" or larger monitor, 256 or more colours Double speed (2x)
or faster CD ROM drive Optional Printer.

Summary:
Mighty Maths Number Heroes is a maths programme which can be used from 2nd Class up to 6th in
the Primary School. It could also be used in First Year Maths in secondary school. I used the programme
with a 6th class where many of the children need Remedial Help. The children worked for the most part
in pairs and the programme was used to reinforce concepts already learned in class. I introduced it to a pair
of children at a time and towards the end of the lesson the children used the explore option to make up their
own problems. They also tried different topics which, had not been covered in class, for example Statistics
and Probability. The package was used successfully by non-national children who had little knowledge of the
English language. I demonstrated to the children what was required and then I set them to work with a partner
who helped them when necessary. The higher levels of the different topics were quite challenging for the all
children. The use of headphones definitely recommended

Overview:
The maths topics covered are Number sense and Relationships Number Systems and Number Theory
Concepts of whole number operations Whole number computation Estimation Geometry and Spatial
Sense Measurement Statistics and Probability Fractions and Decimals Patterns, Relationships and Functions
Pre Algebra. All the above topics are graded from the simple to the more complex. The Grow slides move
on automatically as the child achieves success so they are challenged only when they are ready. Special
needs students are catered for because they can repeat and review difficult areas The above topics
incorporate · Maths as problem solving. The children are enabled to take a maths problem from the abstract
to the concrete by using the manipulatives ( the small icons moved by the children)on the screen. The children
can also pose their own problems and use the manipulatives to sort out the solution. · Maths as communication
As the children work they discuss with their partner what they are doing and why. They can also write a report
about what they did to solve the problem. · Maths as reasoning The children have to use conjecture, logical
thinking, analysis and they draw conclusions to solve the problems. · Mathematical connections The children
can apply the graph reading skills to science for example. The work sheets provided allow integration in the
following areas Visual Arts Music PE Science Social Studies Language Arts. Strengths ` · Časy Accessibility
· Multiple levels of difficulty · Good graphics · Instant Feedback` · Easy for the teacher to check on what level
a child finished. `Weaknesses · The instructions would need to be repeated automatically without having to click
on the helper icon to have a repetition. · The teacher would need to ensure that the pupils would have some
understanding of maths language.

Content:
The content is excellent and very comprehensive. It was very up-to-date. The content goals in the Teacher's notes
are very well laid out. It is a piece of software that could be used anywhere in the world. The language and style
of the software were most appropriate for the target age group i.e. 8 to 12 yr. The programme has multiple levels
of difficulty and challenge and it automatically moves on when the child has achieved success. The teacher can
also pre-set the level of difficulty at which the child can start, so if a child needs to be challenged the facility is
there to do so.

Design and Navigation:
Before the child begins a task an explanation is given and if the child is unsure he/she can click on the help icon
to get further guidance. If the child encounters difficulty after starting the activity the help icon will automatically
give a hint or a demonstration of what is required to solve the problem. Special needs students used this piece
of software with ease because the level of difficulty goes from the simple to the complex and only moves on a
level when the child has achieved success. The positive reinforcement is great because the children are complemented
on their achievements and encouraged to try again if they don't succeed. The interface is very easy to use and
there is no reading of the documentation by the students required. It is easy to get from one section to another and
it is easy for the teacher to check on the level at which the child finished. A bookmark is on the list of topics.

Installation and Use:
For Windows 95 or later Installation starts automatically if Autoplay is enabled if not the instructions are easy to
follow. It takes only a couple of minutes to launch into the programme. The programme responds quickly enough
to input from the child.

Supporting Documentation:
The documentation comes in a ring folder which makes it easily accessible to photocopy and is clearly separated
into elements that deal with running the software, and those that deal with classroom practice. There is sufficient
information in the package to enable the user to know what the software does, and how it behaves without having
to run the package. The teacher notes and pupil activities are very relevant to the target age group of 8-12 yrs.
The worksheets are excellent and allowed the pupils scope to conduct their own experiments as in the penny toss,
where the children test for probability. The activity presented in the work sheets is very varied and enjoyable
and could be adapted by any teacher for a particular class. The children from sixth class enjoyed using this
programme.
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