Family Junior School, Traveller Unit
Title: Ennis A History
Subject Areas: History, English, Art, Design
Specific Topic: Local historical sites of Ennis
- That the children would
observe, appreciate and respect some of the popular landmarks in Ennis.
- That they would learn about
their historical relevance to the town.
- That they become proud and
protective of the environment that they live in.
- That they design a multimedia
presentation for others to use, based on what they learned about the
Sites of Ennis.
- That skills of co-operation
and collaboration are developed.
Age Range: Third and fourth class children (8-10 years)
- The end product will be
a Hyperstudio Multimedia Presentation, which will be available on CD
for other classes and teachers to view and use.
- Highlights of the project
will also be displayed on the school web site.
- basic reading and writing
- basic word processing skills
- basic familiarity with Hyperstudio
- library books on local History
- Digital Camera/Scanner
- Microsoft Word
- The teacher and children
selected seven local sites that they wished to study.
- The teacher designed a questionnaire
based on each site to enhance pupils' powers of observation.
- On three separate occasions
the class visited the sites, took photos, drew sketches, observed and
answered the questionnaire.
- The children were organised
into mixed ability groups on these occasions.
- Groups were organised to
a) research & write up on each site using local books, brochures
and their observations from the questionnaires.
b) select appropriate photos, line drawings and graphics. These had
to be prepared for insertion into the Hyperstudio presentation.
c) design the Hyperstudio layout and insert materials as they became
- The project content was
highly relevant to the 3rd/4th-class curriculum.
- These children are now more
knowledgeable about the landmarks of their town.
- More importantly though
is the fact that they enjoyed the process of learning.
- The class was involved in
a creative process, with each pupil having an important role to play.
- The children had a first
hand learning experience where they were designers of a product that
would teach others what they had learned.
- The project was a positive
experience for the children. Hopefully as teenagers and adults this
positivity will not be forgotten and the beautiful town that they live
in will be fondly appreciated and respected.
- The project could have
been completed without the use of ICT. It would not have had the same
positive outcomes however, as pride in designing such a professional
piece of software has definitely boosted self-esteem, class co-operation
and the confidence of the children.